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Eski 16-03-08, 00:22   #1 (permalink)
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Cool Medieval II: Total War











Code:

Info:

In
our version of the Hundred Years' War, England was well on its way to
spanking France in record time when those dastardly Danes betrayed our
alliance and ruined the fun.

About 150 turns later, we found
ourselves bogged down in a three-front war against France, Denmark, and
a late-to-the-party Spain, though at least those tenacious Scots were
finally put down after a lengthy, hard-fought campaign in the north.
Still, armies and navies were committed to battle as quickly as they
were raised; spies, assassins, priests, diplomats, and merchants
scrambled around the map and did their thing; sieges were laid and
cities sacked; and battle followed bloody battle. And this is the
"short" campaign in Medieval 2: Total War. In a nutshell, that
summarizes what is both awesome and somewhat daunting about the latest
game in the popular Total War strategy series. With its huge scale,
deep gameplay, and beautiful graphics, this is perhaps the most
seductive game about the Middle Ages yet, but it's admittedly quite a
handful to take in.


Medieval 2 offers a deep strategic layer that lets you manage the military, economy, and religion of a medieval kingdom.
Like
in most strategy games, your goal in Medieval 2 is to try to conquer
the known world. And as a ruler of a medieval kingdom, this means you
have to rely on knights, men-at-arms, archers, catapults, cannons, and
everything else you'd expect out of a movie such as Braveheart or
Kingdom of Heaven. That's not all, though; you also have a small array
of agents to call upon. Diplomats can negotiate cease-fires (useful
when you need some time to rebuild your strength) or alliances;
princesses can shore up the loyalty of a general or a neighboring
faction through marriage; spies can give you a peek at a fortified
city's defenses; assassins can take out enemy agents. Then there are
priests, but we'll get to that a bit later.

Since it's a Total
War game, Medieval 2 sports two layers. The "big picture" is covered in
the turn-based strategic layer, where you can examine a map of Europe
and manage your empire. From here, you have command of all your
settlements, armies, navies, and agents. You can also construct
improvements to enhance the economy or allow you to build the latest in
15th-century military technology. For example, building paved roadways
not only increases trade in a province, but it also helps speed along
troop movement; improving farmland, furthermore, can help generate more
food, and thus more gold.

Medieval 2 introduces a few new twists
to the established formula of the original game. Settlements come in
two flavors now, towns and castles. Basically, towns and cities
generate a lot more cash, but castles generate a wider variety of
military units and are much harder to capture. It's an interesting
idea, and it's not exactly a detriment to the experience that the
supercities of the original game are no more, but this does add in a
bit more micromanagement as you have to constantly shuttle troops and
agents between various settlements. For instance, you might want to
send depleted formations back to a castle where they can retrain and
upgrade with the latest weapons and equipment.

All of this costs
cash, of course, and it's safe to say that you'll be scrimping for
every spare gold piece possible, especially early on in the game. The
economic game has been bulked up a bit with the addition of merchants
and resources. Basically, there are resources such as wheat and wine
that are located on the map, and by enlisting a merchant and placing
one on a resource, you can tap that resource for gold. However, one
merchant can try and "buy out" another merchant sitting on a resource,
so you'll be managing merchants while you're also busy maneuvering all
the other pieces in the game.


Improvements in Medieval 2 include being able to tinker with papal elections.
Basically
every aspect of medieval life is covered, not the least of which is
religion. You must construct churches or mosques to support the faith,
and if you're a Catholic nation you can even get involved in some
popery by getting your man elected pope. This isn't just for fun,
either; having the pope on your side can be a very powerful thing,
because he'll be much more willing to overlook some of your aggressive
transgressions against your Christian neighbors. On the other hand, if
you hack off the pope or one of your sworn enemies gets their man
elected, the best you can hope for is to get excommunicated, and the
worst is that you find yourself the target of a crusade, which means
that it's open season on you. The papal election basically works like
this: You enlist priests to help maintain the faith in your provinces
as well as take care of any heretics or witches that crop up. The more
effective a priest, the more likely he'll be promoted by the church to
become a bishop and then a cardinal. Every time a pope dies, the three
most senior cardinals are put up for election--and here's where you can
engage in diplomacy to buy votes for your man. However, if you fail and
you vote for the losing side, the incoming
pope will have a grudge against you.

All
of this skullduggery and maneuvering is going on while you're busy with
your main task, raising armies and issuing them movement orders. The
sheer variety of units that you can call upon is impressive, and each
faction has its own distinct units, such as the English longbowmen or
the Holy Roman Empire's gothic knights. As you'd expect, it's combined
arms that wins the battles, so you can create armies consisting of
spearmen, men-at-arms, mounted knights, bowmen, siege weapons, and much
more. And after a battle, you'll be sending these units back to a
castle or a town to replace losses, so there's a lot of army management
throughout the game. Put this all together and it sounds like a lot of
management overall, and it is, though aside from a few interface tweaks
that we'd like to see, this is an engrossing experience. There's so
much depth in the strategic game that you could automatically generate
the results of battles and you'll still spend hours trying to
outmaneuver your opponents diplomatically, militarily, and religiously.


The
game restricts you to only about five major players at first (England,
France, the Holy Roman Empire, and so on), but after you win a campaign
game you can unlock 12 other factions covering Europe, North Africa,
and the Near East. You can even send armies to the New World and battle
the Aztecs, though you'll likely find yourself with more than you can
handle back in the Old World. You can play as any faction, and there
are two victory conditions that you can pursue. The "short" campaign
usually has you trying to conquer about 15 provinces on the map, while
the long campaign is up to three times longer. If you're in store for a
quick strategy game you'd best look elsewhere, because even the short
campaign can easily occupy a week or so of casual play.


The
real-time battles are a huge component of the game, and there's nothing
quite as nail biting as desperately trying to seize or defend a city.
Campaigns
will last even longer if you choose to fight out each battle in real
time, and while you can usually skip over the minor skirmishes by
letting the computer instantly generate the results, you'll most likely
want to dive into the larger scrums--not only because you don't want to
risk losing a major battle with roughly even odds due to a flip of the
computer's coin, but because there are plenty of jaw-dropping moments
in Medieval 2's combat. The "clone" armies of Rome: Total War are no
more, and the brightly colored formations look incredibly detailed and
varied. Best of all is that the combat animations are much more fleshed
out. In a huge battle with thousands of warriors slamming into one
another, you can easily pick up the individual duels going on as your
men fight for their lives. You'll see guys getting knocked to the
ground and struggling to get back up on their feet when their opponent
delivers a finishing blow, as well as other cinematic moments. There
are some weird anomalies, like when formations of men get jammed around
a ladder, but the awesome spectacle of it all is glorious.

Control
over all these units is a bit nightmarish, but battles tend to have
that effect on command and control, as all plans fall apart once
contact with the enemy is made. You're rewarded for using tactics
correctly, like not sending knights into the teeth of pikes and
maneuvering them to hit the enemy from the flank or the rear. Or you
keep your archers safely protected to the rear, where they can inflict
the most damage on your enemy. All the decisions that you made during
the strategic campaign finally pay off in battle, like the composition
of your armies, the upgrades that you've equipped them with, and the
generals that you chose to lead them in battle.

You'll need a
fairly powerful system, though, in order to appreciate the large-scale
battles in all their grandeur without any frame rate hits. This is a
demanding game, especially when there are thousands of warriors
fighting onscreen at once. Our midrange system struggled to keep up,
but on a high-end system the visuals were good enough that we could
just sit back and soak it all in. And the campaign map looks beautiful,
aided by the sense that you're not so much looking at a map but rather
at a 3D representation of a living, breathing world. Tiny ships ply the
trade routes between cities, caravans haul goods on the road network,
and much more. The visuals are also aided by the addition of cool
cinematic movies that show the results of various actions, like
assassination attempts gone comically awry, royal weddings, and papal
elections.

Medieval 2 also has excellent audio. The music ranges
from pleasing and subtle throughout the campaign map to bombastic and
pompous during battle, though the musical cue that we liked the most
was the haunting defeat chorus after losing a battle. There's plenty of
voice work, too, as most emissaries will talk to you in appropriately
accented English depending on their nationality. The prebattle speeches
given by your generals are both rousing (in a Shakespearean way) and
tactically sound, and you can glean important hints about the upcoming
fight.

Aside from the single-player campaign, there are a few
extra modes in Medieval 2. A single-player skirmish mode lets you
create custom battles, so you can pit the Mongols against the Aztecs,
for instance, while there are seven historical battles that revisit
great moments in world history, such as Agincourt, where Henry V
overcame all odds and crushed the French. The multiplayer portion of
the game is restricted to battles. Indeed, given the scope and scale of
the single-player campaign, we imagine that resolving a multiplayer
game would be all but impossible save for the most dedicated of
players. Yet one day we'd like to see some kind of small-scale
multiplayer campaign that lets you use all those strategic assets
against other players. Multiplayer itself features only two modes, last
man standing and scored resolution, but the basic idea remains the same
in that you want to kill as many of the other guys as possible. Battles
support up to eight players, so you can really get a big scrum going
on, but the meat of the game is certainly in the single-player campaign.



The
sheer spectacle of the visuals is amazing, and you really get a
cinematic sensation of watching huge battles unfold before you.
Medieval
2 isn't a hard game in the technical sense, as the controls are fairly
intuitive for the most part. However, it is a game that requires you to
pay a lot of attention, especially to what the enemy is doing. The
artificial intelligence will certainly keep you occupied on the medium
difficulty setting. The AI is smart enough to probe for weaknesses in
your defenses and then attack if you're not careful, so you need to
keep your guard up at all times. Unfortunately, enemy turns take a
tediously long time to resolve on the default settings, as you have to
sit and wait for every unit in sight to make its move. You can turn
enemy movements off and the turns will go by much quicker, though you
do lose the chance to see what the enemy is doing during its turns.

Still,
Medieval 2 is an excellent strategy game--there's just so much here to
occupy you for hours. At the same time, you'll need to be committed to
get through the campaign, as it can take up a lot of time. If you're a
strategy fan looking for an epic experience, though, you'll be
hard-pressed to pass up Medieval 2's rich historical texture, popular
setting, beautiful visuals, and deep gameplay.







Code:

Install Info:

- Unpack
- Mount w. DaemonTools
- Copy Crack from crack folder to game folder
- Have Fun.






DVD 1:


Code:

http://rapidshare.com/files/86591314...ion.part01.rar
http://rapidshare.com/files/86591315...ion.part02.rar
http://rapidshare.com/files/86595392...ion.part03.rar
http://rapidshare.com/files/86595391...ion.part04.rar
http://rapidshare.com/files/86599613...ion.part05.rar
http://rapidshare.com/files/86599621...ion.part06.rar
http://rapidshare.com/files/86603523...ion.part07.rar
http://rapidshare.com/files/86603565...ion.part08.rar
http://rapidshare.com/files/86607770...ion.part09.rar
http://rapidshare.com/files/86607844...ion.part10.rar
http://rapidshare.com/files/86612119...ion.part11.rar
http://rapidshare.com/files/86612180...ion.part12.rar
http://rapidshare.com/files/93172100...art13.rar.html
http://rapidshare.com/files/93172102...art14.rar.html
http://rapidshare.com/files/93172101...art15.rar.html
http://rapidshare.com/files/93179139...art16.rar.html
http://rapidshare.com/files/93179169...art17.rar.html
http://rapidshare.com/files/93179200...art18.rar.html
http://rapidshare.com/files/93186173...art19.rar.html
http://rapidshare.com/files/93186187...art20.rar.html
http://rapidshare.com/files/93186252...art21.rar.html
http://rapidshare.com/files/93193033...art22.rar.html
http://rapidshare.com/files/93193048...art23.rar.html
http://rapidshare.com/files/93193120...art24.rar.html
http://rapidshare.com/files/93200382...art25.rar.html
http://rapidshare.com/files/93200426...art26.rar.html





DVD 2:


Code:

http://rapidshare.com/files/86735796/M2TW2.part01.rar
http://rapidshare.com/files/86735795/M2TW2.part02.rar
http://rapidshare.com/files/86739232/M2TW2.part03.rar
http://rapidshare.com/files/86739234/M2TW2.part04.rar
http://rapidshare.com/files/86743044/M2TW2.part05.rar
http://rapidshare.com/files/99070665/M2TW2.part06.rar
http://rapidshare.com/files/86747073/M2TW2.part07.rar
http://rapidshare.com/files/86747177/M2TW2.part08.rar
http://rapidshare.com/files/86751095/M2TW2.part09.rar
http://rapidshare.com/files/86751165/M2TW2.part10.rar
http://rapidshare.com/files/86755435/M2TW2.part11.rar
http://rapidshare.com/files/86755436/M2TW2.part12.rar
http://rapidshare.com/files/86759499/M2TW2.part13.rar
http://rapidshare.com/files/86759576/M2TW2.part14.rar
http://rapidshare.com/files/86763752/M2TW2.part15.rar
http://rapidshare.com/files/86763848/M2TW2.part16.rar
http://rapidshare.com/files/86767867/M2TW2.part17.rar
http://rapidshare.com/files/86767862/M2TW2.part18.rar
http://rapidshare.com/files/86771887/M2TW2.part19.rar
http://rapidshare.com/files/86771945/M2TW2.part20.rar
http://rapidshare.com/files/86775822/M2TW2.part21.rar
http://rapidshare.com/files/86775883/M2TW2.part22.rar
http://rapidshare.com/files/86779827/M2TW2.part23.rar
http://rapidshare.com/files/86779902/M2TW2.part24.rar
http://rapidshare.com/files/86783857/M2TW2.part25.rar
http://rapidshare.com/files/86783989/M2TW2.part26.rar
http://rapidshare.com/files/86788156/M2TW2.part27.rar
http://rapidshare.com/files/86788308/M2TW2.part28.rar
http://rapidshare.com/files/86793084/M2TW2.part29.rar
http://rapidshare.com/files/86793331/M2TW2.part30.rar
http://rapidshare.com/files/86797658/M2TW2.part31.rar
http://rapidshare.com/files/86797863/M2TW2.part32.rar
http://rapidshare.com/files/86802106/M2TW2.part33.rar
http://rapidshare.com/files/86802200/M2TW2.part34.rar





Serial:


Code:

http://rapidshare.com/files/92962993/M2TW_Serial.txt
Tyler Durden isimli üyemiz çevrimdışıdır. (Offline)  
Eski 16-03-08, 01:19   #2 (permalink)
Onursal Üye
 
Kayıt Zamanı: Jan 2008
Yer: terörist avında...
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Karizma Derecesi : KaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond reputeKaTİL80 ™ has a reputation beyond repute
Tanımlı

ilk yorum benden olsun istedim...
teşekkürler eline saglık
KaTİL80 ™ isimli üyemiz çevrimdışıdır. (Offline)  
Eski 16-03-08, 01:20   #3 (permalink)
CezaLı
 
Kayıt Zamanı: Jul 2007
Yer: Zonguldak..Kalbi Muğlada..
MesajLar: 20.767
Tecrübe Puanı: 0
Rep Puanı : 19065863
Karizma Derecesi : Tyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond reputeTyler Durden has a reputation beyond repute
Tanımlı

önemli deil..
Tyler Durden isimli üyemiz çevrimdışıdır. (Offline)  
Eski 16-03-08, 21:45   #4 (permalink)
Azimli Oyuncu
 
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haklısın.......
karakankinkalp isimli üyemiz çevrimdışıdır. (Offline)  
Eski 17-03-08, 00:55   #5 (permalink)
Yeni Oyuncu
 
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Tanımlı

hocam eline sağlık fakat ya sen rar şifresini koymayı unuttun ya da ben görmedim neyse şanslı bi deneyiş sonucu rar şifresinin de.lion olduğunu buldum paylaşıyım dedim ...

Konu sanatarium tarafından (17-03-08 Saat 02:04 ) de değiştirilmiştir..
sanatarium isimli üyemiz çevrimdışıdır. (Offline)  
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